


It's a one-of-a-kind enemy that goes down as easily as most other mooks.

The arcade version has a pair of frogmen that jump out of the water and try to stab you with their knives at the beginning of the first stage when the game is played on Hard or Very Hard.Giant Pingon in the same area is also a unique enemy. The Gravekeeper is another unique enemy of no greater significance. Basil, an invincible enemy that can one-hit-kill you, only shows up in the undamaged Egg Corridor (although it functions more like a deadly room feature than an enemy), and an exploding green cloud only appears in the ruined Egg Corridor. Cave Story also has the mimic door and chinfish (mentioned in the closing credits as the "only one."), both of which appear once near the start but never again in the game.Oddly enough, you must kill it multiple times. The Giant Jellyfish shows up on a single screen just to provide an Item Drop without the usual Boss Battle.In Bloody Zombies you're bound to encounter only two zombies on fire, in the final stage where they'll attempt grabbing you while burning up.In the remake, most of these are more widely distributed. Bionic Commando features unique enemies for some stages such as the helipack-equipped Barrier Soldiers (replaced by Propeller Droids in the remake) in Area 5, the barrel throwers and Remote Control Soldiers in Area 6, the Mobile Cannons and Helicopters in Area 7, the shield soldiers and blue bomb-throwing paratroopers in Area 8 (even better, these are only found in the US and PAL versions), a red version of said bomb-thrower at the beginning of Area 2, and the Construction Soldiers in Area 11.

He's a tough opponent, but the fact that he starts off relaxing against the wall means that canny players can, as noted by Nintendo Power, rush up and punch his lights out before he can make a single attack. Beast, who will fight Batman at the end of the first stage prior to the actual boss battle with the Enforcer.
